Featured Project: Game Assets

This project challenged me to put my "design-hat" on and create 2-D assets utilizing Adobe Photoshop. These assets were used in multiple games created with the game engine, Unity.

Sample Sprites

The process involved creating a game design document (GDD), choosing a theme, finalizing a color palette, and bringing the sprites and tiles to life.

Sample Sprites for Funguy Game

These fungi-based sprites were made in collaboration with other team members. Where we worked together to decide on the design and movement for each character.
It was an exciting, yet challenging, experience that taught me how to compromise, plan, and create solutions as a team. It was especially interesting to see how we came together to create something that combined our different visions for the characters and game aesthetic.